So it turns out I’m not that great at world building. A mere 5 months ago (a measly trifle in publishing timeframes) I resubmitted what I thought was my magnum opus. I’d addressed all the issues the readers had brought up the first time, paying more attention to the world building, and I thought my manuscript was ready.
I got a very detailed and friendly rejection email.
Thus I turned my hand to building other things.
On the same day I got the rejection email, the producer of some locative fiction pieces I’d worked on in 2015 had the great news that the company who’d originally paid us for the work was finally planning to make them available! She also asked if I had any ideas for illos (publishing lingo for illustrations or art work). My artistic talents are limited to the written word – and due to aforementioned rejection, severely limited – but I had a think and came up with what I thought were fun ideas: playdough characters, balled paper mosaics and pop art. If kindy kids can do it, then I can too, right?
The last couple of weeks have been like a sabbatical, still doing creative stuff, but branching out into a slightly different field. I have learned (or rather confirmed) that working in the visual arts is messy, time consuming, requires several drafts and a lot more talent than I have. But happily, there are some pieces I’m not too embarrassed by.
The pop art is still in draft phase, but as soon as it’s done I’ll pop up a few favourites.